Project samples from previous classes:


Projects 1&2 F2011 Video


Project 3 F2011 Video



Project 4 F2011 Video



Final Projects F2011 Video


Course Schedule

Tentative full schedule posted here (PDF)

Class lectures/notes:

Date Topic Slides Projects Additional Info
8/26 (Tue) Introduction slides
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8/28 (Thu) Guest Lecture: Game Design by Jesse Schell (ETC) slides
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9/2 (Tue) Infrastructure: Game Engine, Game AI, Execution Management, World Interface slides
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9/4 (Thu) Movement: Basic Movement slides
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9/9 (Tue) Movement: Advanced Behaviors, Crowds, Formations slides
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9/11 (Thu) Tutorial on Unity (by John Drake) slides
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9/16 (Tue) Simulation: Collision Detection slides
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9/18 (Thu) Guest lecture: Anki: Bringing video games to life with robotics by Brad Neuman (Anki) -
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9/23 (Tue) Simulation: Collision Detection (cont'd) same as above
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9/25 (Thu) Movement: Path Finding slides
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9/30 (Tue) Movement: Path Finding (cont'd) same as above
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10/2 (Thu) Movement: Advanced Path Finding slides
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10/7 (Tue) Intelligence: Decision-making in Games slides
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10/9 (Thu) Intelligence: Decision-making in Games (cont'd) same as above
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10/14 (Tue) Intelligence: Learning in Games slides
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10/16 (Thu) Intelligence: Strategies in Games slides
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10/21 (Tue) Intelligence: Board Games slides
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10/23 (Tue) Infrastructure: Networking in Games slides
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10/28 (Tue) Simulation: Physics-based Simulation in Games I slides
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10/30 (Thu) Simulation: Physics-based Simulation in Games II slides
11/4 (Tue) Presentations of Final Project Ideas -
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11/6 (Thu) Guest Lecture: Acoustic Simulation in Games (by John Drake) slides
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11/11 (Tue) Exam -
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11/13 (Thu) Project 3 presentations -
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11/18 (Tue) Exam Review -
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11/20 (Thu) Final Project Progress Presentations -
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