Project examples from Fall'11:


Projects 1&2 F2011 Video


Project 3 F2011 Video



Project 4 F2011 Video



Final Projects F2011 Video


Course Schedule

Full schedule posted here (PDF)

Class lectures/notes:

Date Topic Slides Projects Additional Info
8/28 (Tue) Intro slides
-
8/30 (Thu) Tutorial on Unity 3D Game Engine (by J. Drake) slides
-
9/4 (Tue) Infrastructure: Game Architecture, Task Scheduling, World Interface slides
-
9/6 (Thu) Movement: Basic Movement slides
-
9/11 (Tue) Movement: Crowds, Formations slides
-
9/13 (Thu) Collision Detection slides
-
9/18 (Tue) Movement: Basic Path Finding slides
-
9/20 (Thu) Movement: Advanced Path Finding slides
-
9/25 (Tue) Movement: Advanced Path Finding (cont'd) same slides as above
-
9/27 (Thu) Intelligence: Basic Decision Making slides
-
10/2 (Tue) Intelligence: Advanced Decision Making slides
-
10/4 (Thu) Learning in Games slides
-
10/9 (Tue) Networking in Games slides
-
10/11 (Thu) Guest Lecture: Game Design by Jesse Schell (ETC) slides
-
10/16 (Tue) Networking in Games (cont'd) + Strategies in Games slides
-
10/18 (Thu) Strategies in Games (cont'd) same slides as above
-
10/23 (Tue) Board Games slides
-
10/25 (Thu) Project 1 and 2 presentations
-
10/30 (Tue) Simulation of Physics: Particle Systems slides
-
11/1 (Thu) Simulation of Physics: Rigid Bodies slides
-
11/6 (Tue) Midterm Exam
-
11/8 (Thu) Project 3 presentations, Project 4 tips (there is no startup code for Project 4)
-
11/13 (Tue) NO CLASS
-
11/15 (Thu) Review of exam solution; Project 3 competition
-